﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace DBAccess
{
    /// <summary>
    /// 技能信息
    /// </summary>
   public class SkillInfoEntity
    {
        int skillInfoID = -1;
       /// <summary>
       /// 技能主键
       /// </summary>
        public int SkillInfoID
        {
            get { return skillInfoID; }
            set { skillInfoID = value; }
        }
        string skillName = "";
       /// <summary>
       /// 技能名称
       /// </summary>
        public string SkillName
        {
            get { return skillName; }
            set { skillName = value; }
        }
        int skillLevel = -1;
       /// <summary>
       /// 技能等级
       /// </summary>
        public int SkillLevel
        {
            get { return skillLevel; }
            set { skillLevel = value; }
        }
        string skillDes = "";
       /// <summary>
       /// 技能描述
       /// </summary>
        public string SkillDes
        {
            get { return skillDes; }
            set { skillDes = value; }
        }
        string skillExcep = "";
       /// <summary>
       /// 技能效果表达式
       /// </summary>
        public string SkillExcep
        {
            get { return skillExcep; }
            set { skillExcep = value; }
        }
        string limitExcep = "";
       /// <summary>
       /// 技能使用限制
       /// </summary>
        public string LimitExcep
        {
            get { return limitExcep; }
            set { limitExcep = value; }
        }
        int skillType = -1;
       /// <summary>
       /// 技能类型
       /// </summary>
        public int SkillType
        {
            get { return skillType; }
            set { skillType = value; }
        }
    }
}
